![]() On the plus side, several new team members hail from Russia, so there is a good chance that we'll avoid losing time iterating on any authenticity errors, as it sometimes happens when we build places we have limited hands-on experience in the team. So it's fair to admit that we have not yet achieved the full productivity we have expected to reach at this stage. However, as of now, the team still hasn't been bulked up to the final size, as a dozen or so people who were supposed to migrate over from the Iberia project are still finishing their commitments there. The preparatory ramp-up phase for a new ETS2 map DLC usually starts about a year ahead of full production. In fact, the project lead, the research team, and the art asset team have all started their work even earlier. The core of the Heart of Russia team has been in place since mid-2020. Even internally, there are many questions on how fast we can progress from where we are now. ![]() ![]() We cannot commit to a release date at all yet. It should be emphasized that we are still very early in development for this project.
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